Excellent. I have faved. Really would like to see this scene converted to a desert with valleys filled in with sand to envision the world I'd like to create. Terrain is not quite what I had in mind but it is VERY, very close. I sent you a direct message on Yahoo.
The terrain is brilliant! There's this free program called "TerraConv" that converts Terragen-terrain files into black and white images that can be used as heightmaps for making the same terrain in Vue too! I'd do this if I knew how to actually use Terragen
Yeah, don't blame yourself. Vue's terrain handling isn't as good as even the first Terragen's ones...many use things like WorldMachine and GeoControl to create superior terrains for Vue...I would too if I can afford those programs
Thanks man, I think the key to crips images is getting all the crap out of your atm. For this I had 0 simple haze and light decay. In addition, I had the ATM at %2 percent but the key was raising the "half hieght" way up to like 30k meters.
In addition I used a 4000 terrain and most importantly, I reduced gamma to 1.2 and light sensitivity up to 2.
I usually take my work to Photoshop after rendering @ 4000X3000 in Terragen. When I open Photoshop and transfer my render there, I resize it to1024x768, then I focus it there, ie; amount-90% ratio-0.3 pixels and finally 0 levels. It also helps to set the gamma value ( In terragen ) in " Render settings/options" to a value around 1.00 for brighter and reduced wash out looking renders. I hope this helps you my friend.
These last 2 terragen attempts where made soley to test clear ATMs that would get rid of the terrible default lighting and gamma crap in addition to the ugly atm blue phase. Anyways, once I have time I might do a tutorial on how to get crisp images in terragen.