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April 21, 2008
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More terragen by Superiorgamer More terragen by Superiorgamer
terragen+photoshop. Thanks for viewing.
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:iconhairyskeleton:
hairyskeleton Featured By Owner Apr 24, 2012  Hobbyist Digital Artist
Excellent. I have faved. Really would like to see this scene converted to a desert with valleys filled in with sand to envision the world I'd like to create. Terrain is not quite what I had in mind but it is VERY, very close. I sent you a direct message on Yahoo.
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:iconpriteeboy:
priteeboy Featured By Owner Feb 9, 2009  Hobbyist Digital Artist
The terrain is brilliant! There's this free program called "TerraConv" that converts Terragen-terrain files into black and white images that can be used as heightmaps for making the same terrain in Vue too! I'd do this if I knew how to actually use Terragen :lol:
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:iconsuperiorgamer:
Superiorgamer Featured By Owner Feb 10, 2009
I might have to check that out. My vue terrains are quite crappy.
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:iconpriteeboy:
priteeboy Featured By Owner Feb 10, 2009  Hobbyist Digital Artist
Yeah, don't blame yourself. Vue's terrain handling isn't as good as even the first Terragen's ones...many use things like WorldMachine and GeoControl to create superior terrains for Vue...I would too if I can afford those programs =p
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:iconsuperiorgamer:
Superiorgamer Featured By Owner Feb 10, 2009
Dang mate, you must be quite poor if you can't afford free software such as world machine or the 30 day trial of Geo control.
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:iconpriteeboy:
priteeboy Featured By Owner Feb 10, 2009  Hobbyist Digital Artist
I tried the 30 day trial of GC once, but I stupidly hardly used it and waste dmost of that time :hmm: Worldmachine looks too complicated in comparison, it seems too filter-node reliant :confused:
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:iconmaorione:
MaoriOne Featured By Owner Apr 22, 2008   Digital Artist
GREAT lighting and surface!!
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:iconsuperiorgamer:
Superiorgamer Featured By Owner Apr 22, 2008
Thanks man, I think the key to crips images is getting all the crap out of your atm. For this I had 0 simple haze and light decay. In addition, I had the ATM at %2 percent but the key was raising the "half hieght" way up to like 30k meters.

In addition I used a 4000 terrain and most importantly, I reduced gamma to 1.2 and light sensitivity up to 2.
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:iconmaorione:
MaoriOne Featured By Owner Apr 22, 2008   Digital Artist
Well....... sweet Success!!!!
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:iconsuperiorgamer:
Superiorgamer Featured By Owner Apr 22, 2008
Thanks, so what are your tips/tricks for a crisp good image?
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